In La-Mulana, the player assumes the role of an adventurer archeologist and explores the ruins of a forgotten ancient civilization.

Plot

The game follows an archeologist named Lemeza Kosugi. He continues the research of the lost city of La-Mulana that was started by his father Shorn. La-Mulana is a magical place that the protagonist believes was the source of all human civilizations. Its architecture consists of a mixture of various ancient cultures, such as Greek, Egyptian or Maya. Lemeza discovers that all human civilizations were created by an alien "Mother" with a goal to help it return to space.

Gameplay

The player controls Lemeza in a 2D environment. The main character has to explore the levels that consist of many mazes, platforms, and environmental puzzles. The levels are non-linear, and the player can complete the game in a variety of ways, although there are no alternate endings. Lemeza can use his whip to fight enemies or to break some parts of the environment to clear the way.

Style

The game intentionally imitates the retro style of 16-bit console games from the 90s. It uses a limited color palette and pixelated visuals. La-Mulana is also obviously inspired by the Indiana Jones film series. The main character wears a fedora, fights with a whip and is very similar to Indiana. The game is set to the music typically associated with old adventure films.

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