A world whose atmosphere consists of fire and flying fragments of flesh. The shooting and explosions are just as natural in this world as the birds' singing in the forest. Without a continually working Hastings machine gun, you just do not survive. And it is necessary to forget about steps - running is better.
The game has six modes - each mode is different for the purpose of the game:
Capture the enemy flag on the enemy’s base and bring it to your base.
Set your flag on the territory of the enemy or in an area not occupied by anyone.
Bring one of the players - an unarmed "civilian" (but he does have an umbrella!) - to a safe place, do not let him be shot by enemy snipers.
Grab the ball (not the flag) and carry it to your base.
Grab more control points (not territories).
Capture places that are protected by enemies, or defend sites from invaders.
There are only two means to achieve the goal. The first is obvious - to kill as many strangers as possible, but better all at once. The second is to establish interaction with the players on your team. This game is created to play in a team. For a diversity, there are nine classes for players - each class has one unique weapon.